Prominent ARG pioneers D. Hon and A. Hon have done much to elucidate the analogies between ARGs and QAnon.[^76] Like R. Berkowitz and J. Matheny, A. Hon professes having felt a “shock of recognition” at witnessing the emergence of QAnon, st…HANNAH, M.: QAnon and the Information Dark Age. In First Monday, 2021, Vol. 26, No. 2. ISSN 1396-0466. [online]. [2021-08-06]. Available at: <https://dx.doi.org/10.5210/fm.v26i2.10868>.
HARING, P. S.: How Alternate Reality Gaming Changes R…[^76]: HON, A.: What ARGs Can Teach Us About QAnon. Released on 2nd August 2020. [online]. [2022-05-24]. Available at: <https://mssv.net/2020/08/02/what-args-can-teach-us-about-qanon>.; HON, D.: QAnon looks like an alternate reality game. R…
A. Hon
other · 3 mentions across 1 reading
In this course
A. Hon is a prominent theorist of alternate reality games (ARGs) whose work draws parallels between immersive participatory gaming and conspiracy theory networks like QAnon. The course readings use Hon's analysis to examine how game design mechanics—narrative fragmentation, community problem-solving, reality-blurring—have migrated into real-world information spaces, particularly arguing that understanding ARG structures is essential for analyzing contemporary conspiracy ecosystems and their psychological grip on participants.
Mentioned in 1 reading
Appears alongside
People mentioned in the same passages — sorted by co-occurrence weight.
D. De Zeeuw 2D. Hon 2M. Tuters 2A. Carrier 1A. Chang 1A. Chia 1Cullen Hoback 1Dan Hon 1Henry Jenkins 1J. Jadeja 1L. S. Clark 1M. Hannah 1Priscilla S. Haring 1S. Janes 1D. Morrison 1I. Kaminska 1M. Fielitz 1M. Sharpe 1N. Thurston 1A. Vogelgesang 1Daniel Morrison 1G. Boucher 1J. Matheny 1J. Stewartson 1R. Berkowitz 1