← People

A. Carrier

other · 2 mentions across 1 reading

In this course

A. Carrier appears only as a passing reference in the course materials, cited in context of radicalization and recruitment dynamics within gaming and alternate reality communities. The excerpts suggest Carrier's work engages with how gamified spaces and information ecosystems facilitate ideological capture, relevant to the seminar's concern with how algorithmic and ludic systems shape social behavior and belief formation.

Mentioned in 1 reading

Appears alongside

People mentioned in the same passages — sorted by co-occurrence weight.

Pandaemonium Architecture 6.0 — ATEK-639/439 — Fall 2026 · QR code