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Priscilla S. Haring

other · 2 mentions across 1 reading

In this course

Priscilla S. Haring's master thesis on alternate reality gaming (ARG) provides conceptual grounding for understanding how immersive narrative systems blur the boundary between fiction and lived reality, a concern central to discussions of information ecologies and conspiracy culture in the course. Her work is cited alongside media scholars like Henry Örnebring to trace how convergence culture and participatory game mechanics reshape how communities construct and validate knowledge outside traditional institutional frameworks. The citation suggests Haring's intervention helps theorize the mechanisms by which game-like epistemologies can metastasize into real-world belief systems like QAnon.

Mentioned in 1 reading

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Pandaemonium Architecture 6.0 — ATEK-639/439 — Fall 2025