D. Hon
other · 2 mentions across 1 reading
In this course
D. Hon is cited as a pioneering analyst of alternate reality games (ARGs) and their relationship to conspiracy phenomena like QAnon, contributing early frameworks for understanding how game-like narrative structures migrate into real-world belief systems. The course readings invoke Hon's work to theorize how networked, participatory storytelling modes designed for entertainment can become vessels for ideological mobilization and collective sense-making outside their original contexts. This figures into broader seminar concerns about how computational culture, game mechanics, and distributed cognition reshape both artistic practice and social formation.
Mentioned in 1 reading
Appears alongside
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