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M. Johnson

other · 2 mentions across 1 reading

In this course

M. Johnson appears to be a media scholar focused on play dynamics and cinema, though they are cited only in passing within this course's readings on alternate reality games and digital gameplay. Their work on "deep play" and "dark play" in contemporary film provides a theoretical vocabulary that could extend to understanding immersive and participatory digital experiences, though the exact connection to the course material isn't made explicit in these excerpts. Without more substantial engagement with Johnson's arguments in the readings, their specific relevance to questions of AI, cybernetics, and artistic practice in "Pandaemonium Architecture 6.0" remains unclear.

Mentioned in 1 reading

Appears alongside

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Pandaemonium Architecture 6.0 — ATEK-639/439 — Fall 2025