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Gonzalo Frasca

game designer · 2 mentions across 1 reading

In this course

Gonzalo Frasca is a game designer and theorist known for creating politically engaged games that use play mechanics to foster critical reflection rather than just entertainment. His work, particularly *September 12th: A Toy World*, exemplifies what Flanagan celebrates as ethical game design that makes players confront real-world consequences through gameplay. He figures in this course's readings as a key figure bridging ludology—the study of games as distinct systems—with socially conscious design practice.

Mentioned in 1 reading

Appears alongside

People mentioned in the same passages — sorted by co-occurrence weight.

Pandaemonium Architecture 6.0 — ATEK-639/439 — Fall 2025