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Brian Sutton-Smith

scholar · 3 mentions across 1 reading

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Brian Sutton-Smith is a foundational theorist of play whose work on the fundamental ambiguity of play—the idea that play resists singular definition and contains irreducible multiplicity—enables critical analysis of how ARGs and immersive games generate meaning through misrecognition and performative slippage. His *The Ambiguity of Play* anchors arguments about how players and non-players navigate the unstable boundary between fiction and reality, particularly when rhetorical disavowal (like TINAG—"This Is Not A Game") breaks down in practice. The citation appears as a grounding reference for understanding play's inherent resistance to capture by singular interpretive frames.

Mentioned in 1 reading

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Pandaemonium Architecture 6.0 — ATEK-639/439 — Fall 2026 · QR code